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[Volari 8300基准性能测试]
ShaderMark是一款衡量图形加速芯片最重要的Shader能力的测试软件。它采用微软的HLSL(High Level Shading Language)语言编写。
ShaderMark v2.1 - DirectX 9 HLSL Pixel Shader Benchmark
video mode (1024x768)
XGI Volari 8300 v3.01.130.D
(Anti-Detect-Mode: off, gamma correction: DAC)
pixel shader version: Pixel Shader 2_b
results:
shader 2 (Per Pixel Diffuse Lighting - ps_2_b): 64 fps
shader 3 (Per Pixel Directional Light Shader (Phong) - ps_2_b): 53 fps
shader 4 (Per Pixel Point Light Shader (Phong) - ps_2_b): 51 fps
shader 5 (Per Pixel Spot Light Shader (Phong) - ps_2_b): 43 fps
shader 6 (Per Pixel Anisotropic Lighting - ps_2_b): 56 fps
shader 7 (Per Pixel Fresnel Reflections - ps_2_b): 42 fps
shader 8 (Per Pixel Car Surface Shader - ps_2_b): 29 fps
shader 9 (Per Pixel Environment Mapping - ps_2_b): 79 fps
shader 10 (Per Pixel Environment Bump Mapping - ps_2_b): 61 fps
shader 11 (Per Pixel Bump Mapping - ps_2_b): 47 fps
shader 12 (Per Pixel Shadowed Bump Mapping - ps_2_b): 17 fps
shader 13 (Per Pixel Veined Marble Shader - ps_2_b): 12 fps
shader 14 (Per Pixel Wood Shader - ps_2_b): 34 fps
shader 15 (Per Pixel Tile Shader - ps_2_b): 17 fps
shader 16 (Per Pixel Refraction and Reflection Shader with Phong Lighting - ps_2_b): 22 fps
shader 17 ( Per Pixel BRDF-Phong/Anisotropic Lighting - ps_2_b): 32 fps
performance impact of heavy alpha blending
shader 18 (Fur Shader With Anisotropic Lighting - ps_2_b): 4fps
performance impact of multiple shaders switches
shader 19 ( Combination Effect - ps_2_b): 9 fps
performance impact of dynamic flow control
shader 20 -26(not supported)
整体表现比较正常,只是在18项各项异性过滤技术测试中,分数降到了4fps。由于不能完全支持SM3.0,测试项目不能完全完成。
由于不能完全支持SM3.0,测试项目不能完全完成。
在OpenGL方面,能够部分支持2.0版本。
OpengGL性能相对D3D则要要逊色一些。
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