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现在,Sierra官方已经释出了随《F.E.A.R》零售版一起推出的1.01补丁,大小为22MB。
官方FTP下载:ftp://ftp.sierra.com/pub/sierra/fear/updates/fear_update_en_100_101.exe
补丁更新说明如下:
Global:(全局)
- Fixed a problem where players could fall under the map after pressing ESC while climbing a ladder. (修正了在爬梯子时按下“ESC”键可能摔下并嵌进地图中的问题)
- Fixed a bug where water FX would play where there was no water in the "Heavy Resistance" level. (修正了在“Heavy Resistance”关卡中,没有水的地方也会出现水面效果的问题)
Multiplayer: (多人游戏)
- Fixed the Game Type filter on the server browser screen.
- Fixed broken ladder animations.
- Spectator "Fly" mode now works as intended.
- SlowMo Score Time is now reported through the in-game server browser for SlowMo CTF games.
- Fixed a problem where players would sometimes spawn into Team Elimination games as a neutral player.
- Team Eliminmation servers will no longer advance to the next round if you are the first to join and then switch teams.
- Dead players will no longer win the round in Elimination game types if they have the highest score when time runs out.
- The score tally on the HUD now works properly in all Elimination game types.
- Remote clients can no longer log into SCMD on hosted games as original intended. SCMD still works as before on dedicated servers.
- The weapon of the player you are watching will no longer appear on the screen when using the "Follow" spectator mode.
- Fixed problem with grenades getting stuck on or bouncing off of breakable windows in certain levels.
- Further optimized performance and fixed minor lighting and art bugs in the Streets CTF level. (对Streets CTF地图进行进一步的性能优化并修正少量光照和图形bug)
更新说明中并未提到提升游戏性能(除了多人游戏部分的最后一点,不过那也只是针对Streets CTF多人游戏地图),看来之前盛传的1.01补丁将提升性能等消息是谣言了。如果对于全局游戏的那两点修正不在意的单人游戏玩家可不必下载该补丁。
另外有一个好消息,开发《F.E.A.R.》的Monolith公司的高级制作人Craig Hubbard透露,公司正在,或者将要为该游戏开发资料片,不过目前没有任何进一步的详情。Craig承认《F.E.A.R.》游戏结尾故意留下伏笔就是为了为资料片的剧情留下空间。
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